Unity Shader: Procedural Grid Tile
A downloadable shader
Procedural Grid Tile Shader(lit/unlit): Unity 6 URP
This Unity 6 URP shader gives you the ability to create procedurally generated grids for tile floors, subway tiles, backsplashes, realistic bathrooms, and so much more. In both Lit and Unlit, this shader won't require any textures to make a beautiful scene come to life.
What is a Procedural Shader?
A procedural shader is a shader that doesn't require a texture to work. Unlike normal shaders where you would also be required to find high quality textures, these shaders can be made and edited on the fly. This means you could actually edit everything about this shader at runtime without ever needing to go into an image editing software.
Features
Fully Procedural Lit and Unlit Shaders
Don't worry about finding the perfect texture. Created fully procedurally for URP in Unity 6, these shaders will be perfect for your next project.
Any Color You Want!
Adjust the shader anytime you want in the material inspector or through C#.
Grid Rows and Columns are Fully Customizable
Whether it's during runtime or in your material inspector, use the power of procedural math to easily change the rows and columns to your liking.
Adjust the Spacing Too!
We can even adjust the spacing between the tiles! This level of customization allows for you to create the exact look you are going for.
Change How Shiny Your Tiles Are
We couldn't release this shader without also allowing you to adjust the metallic and smoothness of the shader. This allows you to decide exactly how you want the object to reflect light! Because this feature requires lighting interaction, this feature is a Lit Shader feature only
Basic vs Pro Package - Read before purchasing
This asset is broken into two packages, the Basic Package, and the Pro Package. The Basic Package is geared towards Unity developers who know exactly what to do with a shader. This package is bare bones and includes only the shaders. The Pro Package is setup for developers that may need a little extra help getting utilizing a new shader. The Pro Package includes a test scene with multiple feature examples. The Pro Package also comes with created materials and a test script with examples for how to use all the features through C#.
Please review the chart below before confirming any purchases.
Package Type | Basic Package | Pro Package |
Lit Procedural Grid Shader | ||
Unlit Procedural Grid Shader | ||
Unity Package | ||
Zipped Unity Project | ||
URP Ready | ||
HDRP Ready | ||
BiRP Ready | ||
Test Scene | ||
Lit Material | ||
Unlit Material | ||
10+ Feature Examples | ||
C# Example for interfacing with the shader | ||
Price | $3.00 USD | $5.00 USD |
Updated | 23 days ago |
Status | Released |
Category | Assets |
Authors | Dirty Cook Studio LLC, MikeQ |
Made with | Unity |
Tags | Asset Pack, Procedural Generation, Shaders, Unity |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Purchase
In order to download this shader you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
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